


TEAM PENALTIES


TEAM PENALTIES
Disclaimer:
Penalties are provided to Jagex by Deadman Allstars Referees and are updated at 10:45am BST daily.





Dino Nuggets
TEAM
KILLS
7
TEAM
DEATHS
14
YELLOW
CARDS
0
RED
CARDS
0

Dino Nuggets
TEAM
KILLS
7
TEAM
DEATHS
14
YELLOW
CARDS
0
RED
CARDS
0

Dino Nuggets
TEAM
KILLS
7
TEAM
DEATHS
14
YELLOW
CARDS
0
RED
CARDS
0









Odablock Warriors
TEAM
KILLS
14
TEAM
DEATHS
8
YELLOW
CARDS
0
RED
CARDS
0

Odablock Warriors
TEAM
KILLS
14
TEAM
DEATHS
8
YELLOW
CARDS
0
RED
CARDS
0

Odablock Warriors
TEAM
KILLS
14
TEAM
DEATHS
8
YELLOW
CARDS
0
RED
CARDS
0









Solo Mission Snakes
TEAM
KILLS
35
TEAM
DEATHS
0
YELLOW
CARDS
1
RED
CARDS
0

Solo Mission Snakes
TEAM
KILLS
35
TEAM
DEATHS
0
YELLOW
CARDS
1
RED
CARDS
0

Solo Mission Snakes
TEAM
KILLS
35
TEAM
DEATHS
0
YELLOW
CARDS
1
RED
CARDS
0









Torvesta Titans
TEAM
KILLS
2
TEAM
DEATHS
14
YELLOW
CARDS
0
RED
CARDS
0

Torvesta Titans
TEAM
KILLS
2
TEAM
DEATHS
14
YELLOW
CARDS
0
RED
CARDS
0

Torvesta Titans
TEAM
KILLS
2
TEAM
DEATHS
14
YELLOW
CARDS
0
RED
CARDS
0









B0aty Brawlers
TEAM
KILLS
6
TEAM
DEATHS
14
YELLOW
CARDS
0
RED
CARDS
0

B0aty Brawlers
TEAM
KILLS
6
TEAM
DEATHS
14
YELLOW
CARDS
0
RED
CARDS
0

B0aty Brawlers
TEAM
KILLS
6
TEAM
DEATHS
14
YELLOW
CARDS
0
RED
CARDS
0









Skill Spec Smorcs
TEAM
KILLS
10
TEAM
DEATHS
24
YELLOW
CARDS
1
RED
CARDS
0

Skill Spec Smorcs
TEAM
KILLS
10
TEAM
DEATHS
24
YELLOW
CARDS
1
RED
CARDS
0

Skill Spec Smorcs
TEAM
KILLS
10
TEAM
DEATHS
24
YELLOW
CARDS
1
RED
CARDS
0









all rules are enforced by referees
rules:

Competitor play time must not exceed 120 hours total during the competition week

Competitors must wear team boots at all times

Competitors must not collude with any other teams, including: trading, purposefully dying, spying and leaking, and pre-meditated co-targeting other opponents

Competitors must not grief other teams from loot, including: running to a safezone when skulled, alching items, storing items in PvM gravestones, or dropping items

Competitors must not purposefully die to NPCs or x-log when in combat with NPCs to avoid PvP combat

Competitors must avoid gaining Live Advantages to the best of their ability
Penalty System:

Cards and punishments apply to individuals, but team-wide punishments will be considered. All cards will stack!

Yellow Card: Three of this is equivalent to a Red Card

Red Card: Remove One hard food from Finale set-up

Other discretionary penalties may be applied, dependant on rule-breaking








all rules are enforced by referees
rules:

Competitor play time must not exceed 120 hours total during the competition week

Competitors must wear team boots at all times

Competitors must not collude with any other teams, including: trading, purposefully dying, spying and leaking, and pre-meditated co-targeting other opponents

Competitors must not grief other teams from loot, including: running to a safezone when skulled, alching items, storing items in PvM gravestones, or dropping items

Competitors must not purposefully die to NPCs or x-log when in combat with NPCs to avoid PvP combat

Competitors must avoid gaining Live Advantages to the best of their ability
Penalty System:

Cards and punishments apply to individuals, but team-wide punishments will be considered. All cards will stack!

Yellow Card: Three of this is equivalent to a Red Card

Red Card: Remove One hard food from Finale set-up

Other discretionary penalties may be applied, dependant on rule-breaking








all rules are enforced by referees
rules:

Competitor play time must not exceed 120 hours total during the competition week

Competitors must wear team boots at all times

Competitors must not collude with any other teams, including: trading, purposefully dying, spying and leaking, and pre-meditated co-targeting other opponents

Competitors must not grief other teams from loot, including: running to a safezone when skulled, alching items, storing items in PvM gravestones, or dropping items

Competitors must not purposefully die to NPCs or x-log when in combat with NPCs to avoid PvP combat

Competitors must avoid gaining Live Advantages to the best of their ability
Penalty System:

Cards and punishments apply to individuals, but team-wide punishments will be considered. All cards will stack!

Yellow Card: Three of this is equivalent to a Red Card

Red Card: Remove One hard food from Finale set-up

Other discretionary penalties may be applied, dependant on rule-breaking




Copyright © 1999 - 2024 Jagex Ltd. 220 Science Park, Cambridge, CB4 0WA, UK
Copyright © 1999 - 2024 Jagex Ltd. 220 Science Park, Cambridge, CB4 0WA, UK
Copyright © 1999 - 2024 Jagex Ltd. 220 Science Park, Cambridge, CB4 0WA, UK